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Программирование3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design. A Practical Approach to Real-Time Computer GraphicsНазвание: 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics
Автор: Eberly D.H.
Издательство: Morgan Kaufmann
ISBN: 978-1558605930
Год: 2000
Количество страниц: 560
Формат: PDF
Размер: 71,6 Мб
Язык: English

3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over faster processors and assembly-language optimization techniques. Implementing those algorithms, however, can be a challenge for even experienced programmers.

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